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  1. Concepts

Observers

PreviousStandalone message handlersNextPropertyObserver

Last updated 5 years ago

In rich client applications user interaction is generally performed via many user interface elements, such as menus, buttons, hyperlinks and mouse clicks/double clicks on UI elements, most of the time multiple different interactions lead to the same action to be performed. In cases like these the way to go in WPF and Universal Applications is to use the ICommand interface to build commands, such as the .

There are scenarios, although, where the problem we need to face cannot be solved using commands, or using only commands, maybe we need to observe multiple conditions and react each time one of them changes. In this case generally we fall into 2 traps:

  • We start polling for changes instead of waiting to be notified that something we are interested in is changed;

  • We distribute the polling code near what we want to observe instead of near to where we want to react to the change;

In both cases we are complicating things each time we need to update our logic that is spread all over the places.

Radical observers are there to fix the issue, the provide the same approach provided by the .Net Reactive Extensions in a much simplistic way, we are not expecting to provide anything better than reactive extensions, we are simply providing an easy solution to a well known issue.

Observers are classes the implements the IMonitor interface that basically adds a Changed event to the observer allowing others to hook the event and be notified when something changes.

DelegateCommand